100-days-of-design

View project on GitHub

Day 20 - Prototype

A Prototype is a simulation or sample version of a final product, which is used for testing prior to launch.

  • The goal of prototype is to
    • test the design, and
    • gather feedback

Prototypes can be:

  1. Low Fidelity - For e.g. sketches, paper prototypes
  2. High Fidelity - For e.g. interactive prototypes

References

  1. Prototyping User Experience
  2. What Is a Prototype: A Guide to Functional UX